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Skate infinity
Skate infinity








skate infinity

Let’s just be thankful the anime wasn’t delayed until later by COVID-19. Had it been another studio, we wouldn’t even be seeing SK8’s final episodes anytime soon-and that still wouldn’t mean that they’d get to make the finale at their leisure.”Ĭasual anime fans probably won’t notice the pains the staff went through in order to keep up the quality. “BONES is an animation powerhouse very few can compare to, and even they will barely avoid death by having people from their other sub-studios join in a rush. “Studios simply have very little room to pivot, which is no small issue when you consider how often things refuse to go as intended,” Sakuga Blog explained. The pandemic showed just how unprepared the anime industry is for accidents disrupting the standard production schedules, never mind if a largescale calamity throws a production schedule completely off the rails. Normally, this isn’t a problem if you can handle the workload, but the 2020 pandemic presented unique circumstances. The same set of people were listed in the credits for directorial duties and key animation work. In this case, Sakuga Blog says Studio Bones brought in a tightly-knit small team that allowed them to create a focused vision from an artistic standpoint, but the problem, in a nutshell, is that “the team was way too small for the amount of work remaining, which is causing BONES to smash the panic button harder than they’ve had to do in a very long time”. When original works involve amazing creators, the results are often amazing in and of themselves, but even seasoned freelancers need the necessary time to do the job right. Pic credit: Studio Bones SK8 The Infinity production at Studio Bones suffered from problems The first key visual for the SK8 The Infinity anime featured the main two characters.

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Loic Locatelli, a French comic book artist, did the decals for SHADOW and JOE, and my job was to make ADAM’s decal,” Romain said in an interview with FUNimation. Nelnal), whose style is very “pop,” did the illustrations for Reki, Langa and Miya. The director wanted the decals on each board to visually reflect the personality of each character. Studio No Border brought in a consultant to ensure the authenticity of the skateboard designs so that they’d work in reality. She asked if they were interested in designing the skateboards and then introduced the team to the director, Hiroko Utsumi. Romain’s involvement in the SK8 The Infinity anime began when he was leaving a Bones meeting about Carole & Tuesday and ran into the producer for the new skateboarding anime.

#Skate infinity series#

Notably, both series were created by Shinichiro Watanabe. After Studio No Border was created, they worked on Carole & Tuesday. In the past, Romain worked with Studio Bones on Space Dandy.










Skate infinity